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Quitly

Quit smoking while having fun.

An iPhone app that turns every craving into a small game, daily quests and visible progress.

Download on the App Store↗
Tracking no.
MG26-QTL-0002
Destination
App Store
Year
2026
Role
Product, design & development
Stack
SwiftUI, StoreKit 2, On-device data, Gamification
✓ Delivered
MG · MG26-QTL-0002
Quitly

01 — The problem

A craving lasts a few minutes. Those minutes are where everything happens — and typical apps only offer a dashboard and statistics.

02 — What I understood

In the moment of a craving, you don't need a lecture: you need something for your hands and your head. The gesture matters as much as the motivation.

Product decisions

  1. ✓ 01

    A virtual cigarette you “smoke” by holding your finger: zero nicotine, the gesture stays.

  2. ✓ 02

    Three missions a day, no more. You build a habit, not a 40-item to-do list.

  3. ✓ 03

    Everything stays on the iPhone: no account, no friction, private by default.

The experience

Quitly — 1
Quitly — 2
Quitly — 3
Quitly — 4
Quitly — 5
01

A home screen that motivates

Money saved, cigarettes avoided, lungs clearing.

02

Craving mode

Hold, breathe, let it pass. Often the craving is already gone.

03

Three quests a day

Beat a craving, breathe for 30 seconds, drink a glass of water.

04

A mini-game and ranks

From Newbie to Smoke-Free Legend.

Model3-day trial · Monthly, yearly or lifetime Premium · Apple payments
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